Patches

For King or Country v1.15 Patch - October 1, 2008

928 KB (951,066 bytes) self-extracting rar file

Rapidshare.com
Moddb.com - includes Fileshack, Moddb and Filefront mirrors

Installation Instructions

Before installing patch 1.15, make sure you have installed patch 1.1

1) Open up the for_king_or_country_patch_1_15.exe file.
2) Select your main M2TW directory. (C:\Program Files\SEGA\Medieval II Total War)
3) Install For King or Country patch 1_15.
4) When prompted to over-write the old files, click YES.

Bug fixes

  • Campaign passivity - FIXED
  • Silver colour clubmen officers - FIXED


  • Changes


  • AI Governors less likely to rebel or die therefore keeping the settlment in faction hands.
  • AI will sally forth much more often now.


  • Requirments and Installation Instructions
    For King or Country 1.15 requires that you have installed For King or Country already 1.1. It also requires Medieval 2: Total War, patched to 1.2 or 1.3. For King or Country team is not responsible for any problems arising from other installed mods or modification of the core vanilla data files.

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    For King or Country v1.1 Patch - September 30, 2008

    46.0 MB (48,249,300 bytes) self-extracting rar file

    Rapidshare.com
    Moddb.com - includes Fileshack, Moddb and Filefront mirrors

    Installation Instructions
    1) Open up the for_king_or_country_patch_1_1.exe file.
    2) Select your main M2TW directory. (C:\Program Files\SEGA\Medieval II Total War)
    3) Install For King or Country patch 1_1.
    4) When prompted to over-write the old files, click YES.

    Bug fixes

  • Stuck routing pikemen bug - FIXED
  • King Charles death ending royalist campaign bug - FIXED
  • Crossbow sound from musket/pistol fire bug - FIXED
  • Cannon sounds when hitting the ground from walls bug - FIXE
  • Musket towers firing far too fast bug - FIXED
  • Southwest could not recruit Hoptons regiment bug - FIXED
  • Silver surfer clubmen rebelled captain and generals - FIXED


  • Changes


  • AI is now scripted money based upon the number of settlements it has rather than a single lump sum.
  • Cromwell starts next to the Earl of Manchester.
  • Recruitment pools are larger and refresh faster.


  • Known bugs

  • Campaign passivity - PARTIALLY FIXED


  • Requirments and Installation Instructions
    For King or Country 1.1 that you have installed For King or Country already. It also requires Medieval 2: Total War, patched to 1.2 or 1.3. For King or Country team is not responsible for any problems arising from other installed mods or modification of the core vanilla data files.


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